Frédéric Luddeni

Как Написать Игру Для Zx Spectrum 1994

Ingénieur développement web/J2EE


Août 2014 - Aujourd'hui

Senior Software Engineer


Как Написать Игру Для Zx Spectrum 1994

by Beatrice 3.8

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  • La gestion de l’équipe technique
  • Mise en place d’outils permettant la rationalisation projet (source control et issue tracking)
  • Conception et coordination du développement d’applications et outils Web pour de grands comptes (Disney France, Arkopharma, eBay, Bolle/Serengeti, NRJ, DDB, Publicis/Marcel/133Lux, etc.)
  • Développement d'applications pour Smartphone/Tablette Android et IOS

Janvier 2009 - Septembre 2011

Applications Engineer

IBM France

  • Développement d'applications de collaboration inter divisions (J2EE / SPRING)
  • Mise en place d’un outil de méta modélisation permettant une passerelle entre les modèles OCIM (modèle propriétaire ILOG) vers DITA pour la production et migration automatisée
  • Mise en place d’une plateforme multi-tiers (appuyée sur IBM RTC) permettant le travail collaboratif entre les différentes équipes ID réparties dans le monde ainsi que la génération automatisée des différentes releases et interfaçage avec les systèmes de gestion de versions des produits.

Octobre 2005 - Janvier 2009

Web Applications Engineer

ILOG, an IBM company

  • Responsable technique du site du support clients d’ILOG
  • Participation à l’élaboration et au déploiement d’une nouvelle plateforme automatisée de l’extranet Client (J2EE / SPRING - PHP)
  • Mise en place de l’architecture globale reposant sur le data Warehouse central (SOA) de l’entreprise
  • Intégration de données métiers dans le système SOA interne (développement J2EE) et définition du méta-modèle métier.
  • Développement d’outils de synchronisation/monitoring s’interfaçant avec le Data Warehouse interne et la nouvelle plateforme Extranet (développement J2EE)
  • Elaboration et déploiement d’un système d’authentification centralisé pour les comptes clients utilisan OpenLDAP
  • Participation à l’amélioration de l’Intranet (outils collaboratifs, people directory, moteur de recherche : aspseek, mnogosearch, Google Search Appliance, SOLR).

Avril - Septembre 2005

Stage de fin d’études Master2 ESSI

ILOG - Luddeni

  • Contribution à la seconde génération de l’Intranet d’ILOG
  • Améliorations techniques et fonctionnelles du moteur de recherche de l’Intranet
  • Développement de nouvelles fonctionnalités de la plateforme collaborative TWiki. Ces travaux ont été distribués à la communauté open source TWiki.
  • Stage cité dans le monde informatique 27/06/2005

Mars - Août 2004

Stage de fin d’études IUP Miage

SAP A.G. - Luddeni

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Octobre 2003 - Mars 2004

Projet collaboratif entre les Miages de Nice et Bordeaux

Projet Maîtrise MIAGE - Luddeni

  • Mise en place d’un éditeur WYSIWYG pour la plateforme TWiki
  • Responsable des interactions entre les équipes niçoise et bordelaise (8 personnes)
  • Réalisation de traducteurs syntaxiques TWiki > html et html > TWiki et intégration à l’outil TWiki (JAVA, Perl) Par la suite, ces traducteurs ont servis de base à plusieurs autres projets d’éditeurs WYSIWYG et ont été intégrés dans l’application MindRaider de Martin Dvorak.
  • Projet paru dans le monde informatique 12/12/2003

Avril - Août 2002

Stage de fin d’études IUT Informatique

ESI - Luddeni

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  • Langages de programmation : Java/J2EE, Objective C, PHP
  • Scripting/web : HTML, CSS, Javascript, XML, XSL, PHP, Perl - Notions: RDF, RDF/S, RDF/A, Python
  • Outils de développement : Eclipse, xcode
  • Outils de build / déploiement / source control :Ant, Maven, Rational Team Concert (RTC), Cvs, Svn, Git
  • Base de données :MySQL, PostGre, Oracle, SQL Server
  • Systèmes d’exploitation : Linux (Red Hat, ubuntu et principalement Debian), Windows 8/Server 2003
  • Serveurs d’application / web : Apache, Tomcat
  • Applications Web : Atlassian (JIRA, Fisheye), Apache Solr, Twiki
  • Notions en technologies du web sémantique : Corese (INRIA), SPARQL
  • Fun : Plateforme Arduino


  • Certification ITIL v3
  • Obtention d’une médaille à la robotique virtuelle des jeux de sophia 2004


2004 - 2005

EPU (Ecole Polytechnique Universitaire)

Master2 STIC ISI option logiciel (mention bien), Sophia-Antipolis, France

2002 - 2004

IUP MIAGE (Méthodes informatiques appliquées à la gestion d’entreprise)

Master MIAGE – Ingénieur Maître (mention Bien), NICE, France

2000 - 2002

IUT informatique génie logiciel

DUT informatique génie logiciel (mention Bien), NICE, France

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